Nice to meet you! I'm part of RezEd.org, the new hub for learning
and virtual worlds (podcasts, best practices, new updates, etc.). I
encourage you to check it out. I am currently researching to see what other networks are out there. Are there any you use that you could recommend, beyond this, RezEd, and SLED?
Yes we used BitPass to distribute our indy film Nothing So Strange. I am fascinated by micropayments and selling digital goods. I noted Digital River bought about any company that wasn't nailed down. :)
As for current projects- consulting on virtual worlds, social media, security, and the world of affiliates.
Hi, Wayne,
Yes, of course. Bitpass wasn't so bad an idea (we even built a multi-issuer version of the same with some 'improvements' so to say, and we still have it). However there was no clear understanding on their part I guess of the target market, basically there was just a 'if you biuld it - they will come' idea.
BitPass wasn't bad. And, yes, in the end Digital RIver grabbed it (they have a whole bunch of very professionaly built solutions for digital distribution, but they are mostly about a centralized service for DOWNLOADS, which is a bit too late IMHO. They sold a couple of them to Steam lately... that's probably the only possible application of their otherwise VERY impressive achievements.
As opposed to it a model with a pretty much free distribution of files and controlled, secure and safe distribution of activation codes/keys has a better chances... IMHO.
Still, it's a very interesting subject and I'm very glad to be able to discuss it with you.
Hi, Wayne,
Yolto card balance is in $ and cents, so the minimum transaction is 1c there.
In general our ON-LINE CARD platform accounts transactions with 10^(-4) of the face value unit precision, which would translate into a 0.01c in the case of Yolto card, but we don't use the extra precision.
I loved the idea of PepperCoin and I was watching it's progress closely since ... I guess it was 2003 or 04 when they started. I think I can tell why they didn't succeed, but it's too long a story to tell. :)
We were solving the other two problems: irreversibility of the transactions (they are PIN-based in our platform and digitally signed too) and fraud prevention in the P2P cash-like transactions (we have something we call 'auto-escrow' service, explained here: http://yolto.com/Buy/Help/Explained.aspx - Buyer perspective; and here: http://yolto.com/Sell/Help/Explained.aspx - Seller perspective).
IMHO these two are essential for the 'virtual goods' and 'virtual services' P2P trading. Bundled with the convenient service for strong authentication to the web-based and other services - it's just what is necessary (IMHO).
I would be glad to discuss all these most interesting problems and solutions with you in person some day. Are you planning to attend any conferences in the nearest future?
Hi, Wayne,
Thank you very much for adding me. We are working on next generation digital ID and payments solutions, right now it translates into our work on the yolto.com payments service for VW residents and gamers. Have you any questions regarding this service and our business strategies I will be glad to answer them when it would be convenient for you.
Regards, Alex
Hi Wayne, Thanks for the friend invite. I still prefer linked in to the Ning thing. I guess I always fight change even when its good for me! Adding friends has been an issue I seem to have to re invite every other person. Cheers and its nice to meet you!
Wayne, thanks for the invite. I've seen some of the same folks on Virtual Worlds Connect but it looks like there are plenty of new contact opportunities too. Be sure to check my page on virtualworldsconnect.com as I have some photos there of the system prototype. Just added a new Java processor from Imsys Technologies. Working on specs for the OpenGL ES based video/rendering subsystem now. More to come...
Dan
At 10:01pm on February 21, 2008, Fleep Tuque said…
I guess it's better than "infamous" as some of your other associates have described me. ;)
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and virtual worlds (podcasts, best practices, new updates, etc.). I
encourage you to check it out. I am currently researching to see what other networks are out there. Are there any you use that you could recommend, beyond this, RezEd, and SLED?
Yes we used BitPass to distribute our indy film Nothing So Strange. I am fascinated by micropayments and selling digital goods. I noted Digital River bought about any company that wasn't nailed down. :)
As for current projects- consulting on virtual worlds, social media, security, and the world of affiliates.
Yes, of course. Bitpass wasn't so bad an idea (we even built a multi-issuer version of the same with some 'improvements' so to say, and we still have it). However there was no clear understanding on their part I guess of the target market, basically there was just a 'if you biuld it - they will come' idea.
BitPass wasn't bad. And, yes, in the end Digital RIver grabbed it (they have a whole bunch of very professionaly built solutions for digital distribution, but they are mostly about a centralized service for DOWNLOADS, which is a bit too late IMHO. They sold a couple of them to Steam lately... that's probably the only possible application of their otherwise VERY impressive achievements.
As opposed to it a model with a pretty much free distribution of files and controlled, secure and safe distribution of activation codes/keys has a better chances... IMHO.
Still, it's a very interesting subject and I'm very glad to be able to discuss it with you.
What are you working on these days?
Yolto card balance is in $ and cents, so the minimum transaction is 1c there.
In general our ON-LINE CARD platform accounts transactions with 10^(-4) of the face value unit precision, which would translate into a 0.01c in the case of Yolto card, but we don't use the extra precision.
I loved the idea of PepperCoin and I was watching it's progress closely since ... I guess it was 2003 or 04 when they started. I think I can tell why they didn't succeed, but it's too long a story to tell. :)
We were solving the other two problems: irreversibility of the transactions (they are PIN-based in our platform and digitally signed too) and fraud prevention in the P2P cash-like transactions (we have something we call 'auto-escrow' service, explained here: http://yolto.com/Buy/Help/Explained.aspx - Buyer perspective; and here: http://yolto.com/Sell/Help/Explained.aspx - Seller perspective).
IMHO these two are essential for the 'virtual goods' and 'virtual services' P2P trading. Bundled with the convenient service for strong authentication to the web-based and other services - it's just what is necessary (IMHO).
I would be glad to discuss all these most interesting problems and solutions with you in person some day. Are you planning to attend any conferences in the nearest future?
Thank you very much for adding me. We are working on next generation digital ID and payments solutions, right now it translates into our work on the yolto.com payments service for VW residents and gamers. Have you any questions regarding this service and our business strategies I will be glad to answer them when it would be convenient for you.
Regards, Alex
Glad you made it.
Another community. cool and rather ironic as i just blogged on Dunbar's number. http://tinysl.com/Wd5a8aa
I will check it out!
-wayne
Dan
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