I just joined the
Koinup blogging team and I'll be writing stories about the magic of music in virtual worlds, affectionately labeled
Grace's Liner Notes.
Liner notes are a wondrous mix of music inspired art, words and untold stories, and that's exactly what I hope to share as well as share tips and insights about live music in general -…
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Added by Grace McDunnough on November 14, 2009 at 6:23am —
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Added by Chris Smith on November 10, 2009 at 8:23pm —
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There are game engines, originally created for development of computer/video games, which can be used for non-game virtual worlds. Unreal Engine (UE) by Epic Games (
http://www.unrealtechnology.com ) is probably the strongest, robust and most popular. UE is a complete 3D development framework for PCs, Xbox 360 and PLAYSTATION 3, providing a vast array of core technologies, content creation tools, and support infrastructure.
Main features of the Unrea…
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Added by Ken Rigby (Tele3DWorld/MellaniuM/InterVerzaL) on November 9, 2009 at 4:21am —
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AVENUE Magazine's November Issue is out!
And it's a showdown of sorts especially in the fashion arena covering a wide variety of fashion genres from grunge to goth, alternative to couture.
AVENUE brings you first hand news on the recen…
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Added by Rusch Raymaker on November 9, 2009 at 12:08am —
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That’s right, I said it.
Mysteriously, most of the sites that list EULAs that I use as reference have dropped away over the past year or so.
All of these EULAs that I am sending your way are off the publisher’s front page, no deep-linking, and no commentary at all. Enjoy and use this as a resource for your gaming decisions.
Read the rest at
http://gamersrightslawyer.com/ Continue
Added by Jay Moffitt on November 8, 2009 at 2:45pm —
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What would happen if your Virtual World received a grant from a major sponsor like say IBM, or Cisco, HP, Universal Studios, AMD, Intel, Microsoft, Disney the Defense Department etc? What would you do with the money? What would Happen if the Virtual Worlds hosted their own Virtual Trade Show and invited the Big players to help foot the bill as they compete for the attention of 12 million attendees? Would it make a difference to your bottom line?
Below is what a university did with their grant. Y…
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Added by Charles Gatlin on November 6, 2009 at 10:45am —
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The question will simply not go away. Web3D is happening now. As we immerse ourselves in our various virtual spaces each day whether it be for work, collaboration, conferencing, social networking, medical research, marketing, running a business, shopping for a car, etc...- Have we considered the cost to ourselves and others who have not yet experienced the benefits of the Virtual experience?
I don't like to sound like a killjoy but unless the Virtual Worlds take their rightful place among the o…
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Added by Charles Gatlin on November 4, 2009 at 1:21pm —
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Added by Ken Rigby (Tele3DWorld/MellaniuM/InterVerzaL) on November 3, 2009 at 4:21am —
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The Activeworlds 2009 Community CY Awards
The days are getting colder and the season is changing while the Ballroom floors are polished and the stage is readied for you. The time has come once again for Activeworlds Citizens to shine and show what and who we are as a living vital community with ingenuity and love, artistic and outrageous creativity, that one year before we may not have had the tools or knowledge to achieve.
Now we come together to share and…
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Added by MaXPoly of Virlands on November 3, 2009 at 1:00am —
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Ora Trei Designs
1 NOVEMBER 2009
FOR IMMEDIATE RELEASE
PR Contact: Annette Wilder, Wilder Public Relations Firm Inc. for Ora Trei Designs
Re: Ora Trei Designs Dazzling Holiday Sale and Silver Bell Hunt!
--------------------------------------------------------------------------------------------
Join u…
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Added by Wilder Public Relations on October 31, 2009 at 8:20pm —
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What is the Immersive Internet?
A collection of Emerging Technologies:
Virtual worlds and Campuses, immersive learning simulations, serious games, 3 D business Applications
Combined with a Social Culture of IMs, twitter, blogs
Which deeply engage the user and give people experiences that they feel are real even though in a virtual environment
Result: New Dimensions in engagement which will lead to increased workforce collaboration, effectiveness, retention in Employees, customers, partners an…
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Added by Ken Rigby (Tele3DWorld/MellaniuM/InterVerzaL) on October 28, 2009 at 5:13pm —
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“Pay no attention to the man behind the curtain”. You know what movie that is from, right?
There is a very interesting article on The reticule that talks about this concept. Personally, I loved the idea that “The main tenet of their design is not playability but profit and, while this is true of most every game now, they do very little to hide this. The level grind, the uninspired quests, the ludicrously hard boss fights, it all comes together to make you shell out more money for less gratifica…
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Added by Jay Moffitt on October 28, 2009 at 11:42am —
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I put up a video at
http://scottmerrick.blogspot.com/2009/10/artclectic-in-second-life-please-drop.html that will let you know what I've been doing in SL this past week. Please come in and visit if you will at
http://slurl.com/secondlife/The%20Port/146/94/501 . It's been a wild week of building and uploading textures!!! If you do get in…
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Added by Scottmerrick Oh on October 27, 2009 at 1:52pm —
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Added by Newbab Zsigmond on October 27, 2009 at 12:12pm —
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What happens to your online world when your real-life world ends? When you give it up by choice, or through circumstances such as disability, or even worse, death?
Read the rest at
http://gamersrightslawyer.com/2009/10/26/avatardeath/ Continue
Added by Jay Moffitt on October 27, 2009 at 9:24am —
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We've been pretty quiet on the blog for the last two months. But, don't panic, we've not been kidnapped, we've just been busy launching a new virtual world for girls,
Brit Chicks!
The launch has gone great. In the 3 shorts weeks since opening the doors the world has already attracted over 55,000 players who have cumulatively spent more than 4 years in the world!
I thought it would be fun to share what these 55,000 people have been up to. And,…
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Added by Matthew Warneford on October 26, 2009 at 1:26pm —
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The latest Life On Line is available now at
www.life-on-line.tv…
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Added by Steve Cropper on October 25, 2009 at 3:41pm —
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I often ask myself where is the center? I appears to me that the Virtual Worlds are scattered. It also appears that the worlds have put aside, for now, a fundamental principal. The power of Unity. Nowhere can the center be found. Each Virtual World claims to be the answer to the social and entertainment needs of the "Greater Society". Each have made progress toward their individual objectives. Some have enjoyed impressive success while others have failed.
Virtual Worlds, the technology that mak…
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Added by Charles Gatlin on October 24, 2009 at 11:54pm —
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Access to learning opportunities and recognition of learning achievements is essential for all citizens for their daily life, working life, and life within the community.
In the revised Lisbon strategy the European Commission calls for Europe to refocus its approach to growth and employment. The development of multi-purpose Adult Learning Centres (ALCs) is considered an important element in making lifelong learning opportunities easily accessible for all.
ALCs have a unique contribution…
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Added by James O'Reilly on October 23, 2009 at 3:00am —
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Michael Wright: Legendary Virtual Artist Speaks
Peter Yoon
Issue date: 10/4/09 Section: A&E
Imagine if you will, the majestic seascape of Santa Cruz. Its swirling currents licking at the heels of surfers that brave the waters. The clash of each frothing wave captured in the heavy brush strokes of German expressionism.
The unique tints and hues merging together to display the harmony of man and nature. As you sit and watch in awe, you are overwhelmed with the knowledge that you are witnessi…
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Added by Michael R Wright on October 18, 2009 at 9:43am —
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