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This group is for library staff and others interested in virtual worlds
Enter the Palace and fullfill your asian fantasies
MetaNetwork Media is one of the Metaverse's leading media companies in the development, production, marketing and broadcasting of entertainment, news, and information with emphasis between both the Virtual & Real World communities.
Where people, process and technology converge to form new dynamics, transactions and markets
We take your dreams and transmute them into reality
Africa in Virtual Worlds: Promoting access and content in the spirit of digital equity and social justice
We are all explorers and innovators! List virtual worlds here and any comments on functionality and potential.
Originally a 'digital femme' platform, DF NOW extends its roots into virtual worlds, maintaining a 'voice' for the balance between technology and that which is essential for the development of humanity, holistically.
A virtual worlds group for Germany.
The future requires a multi-disciplinary approach to design and development as well as a convergence of related technologies to catalyze a true evolution. Everything from AI to VR (hardware and software)
A kid-safe virtual world with social networking features and a patent pending Content Rating System.
Empowering emergent innovation by guided collaboration in a virtual setting. The idea of putting out a problem, defined by emergent technology and creating a virtual ecosystem to arrive at a collaborative solution.
All music related people from all virtual worlds are invited to join this group
A place for discussion for the content creators of IMVU. Whether you are currently in IMVU or curious about the program, come join the discussion!
Collaboration, discussion, introductions, hiring, and skill-matching for those who want their work in VWs to be their primary income source. Let's work together to make a good living from VWs
Let's post a list here of upcoming conventions and events - real life or special events in your virtual worlds! Free demo's of your collaborative products? Post here to invite members of the Association of Virtual Worlds!
For all your business and development news and discussions. We will keep you ahead of the curve in your virtual world.
Virtual worlds have a variety of capital sources to leverage. Content is one, but Community is another. How can virtual worlds best leverage the community as a core capital? Which makes more sense as the core capital? Products or People?
There are many ways serious groups (academic, enterprise, etc.) can use virtual worlds to work together. Let's discuss some of the practical aspects of this, especially Web 2.0 tools available for distance-collaboration.
Exploring how VW will change the ways that scientific and corporate organizations view and analyze complex dynamic data. Emphasis is placed on the social and collaborative aspects of data viz. Sync-ing with the SL group on Data Viz (see URL).
Spread the word. Get your own Association of Virtual Worlds badge for your website or MySpace page. (Get Code)
© 2008 Created by Dave Elchoness