Association of Virtual Worlds

The Business & Social Network

Chris Thorne

Second Life Founder to speak at SIGGRAPH virtual worlds panel

Philip Rosedale, Founder and Chairman of Linden Lab, will be speaking at the second MultiUser Virtual Environments Meeting at SIGGRAPH conference this year. Other speakers so far are:
Mick Brady, Professor Emeritus, Russell Sage College
Doug Twilleager, Wonderland group, Sun Microsystems
Peter Schickel, Founder of Bitmanagement Software GmbH

You are invited to also present at the SIGGRAPH 09 MultiUser Virtual Environments Meeting: MUVE MOOT (http://www.muvemoot.com)

Location: New Orleans, Ernest N. Morial Convention Center
Room: 271
Date(s): Wednesday 5th August
Reservation Time(s): setup time at 12noon, teardown until 2:45pm
Meeting Time(s): 12:30-2:30pm
Room Setup: classroom style with seating for up to 108.
link: http://www.siggraph.org/s2009/community/birds/index.php

The growth in virtual worlds, social networks and online games heralds a global change to a new experience in entertainment, education, commerce or social networking. Meet to explore how the virtual phenomenon is changing the way people interact, think and feel in their daily activities. The theme for this meeting is: How do Virtual worlds affect hearts and minds?

Last year's meeting is documented at http://muvemoot.com/MUVEMOOT08/html/MUVEMoot08Report.html
, more information at: http://muvemoot.com/
Anyone who plans to attend please email me (dragonmagi@gmail.com) so I can get some idea of numbers. Please also say if you have something to present and what you would like to see on the
agenda for discussion.

Agenda:

1. Introductions: One paragraph summary provided by the speakers will be used to introduce each at the start of the meeting.
2. Demos/presentations: Each speaker presents and demonstrates (up to 20 minutes each).
3. Panel Discussion: Speakers form a panel for the audience to ask questions.
4. Wrap up.

About the Organiser:

Chris Thorne is Managing Director of VRShed Pty Ltd (http://www.vrshed.com), developers of visualisation / simulation content. Chris is interested in the confluence of simulation and social networking. He currently works with Second Life, Google Earth/Maps and Web 3D technologies. Chris has over 25 years experience in 3D graphics industry and academia. His research is about improving quality, fidelity, scalability, accuracy in simulation (http://www.floatingorigin.com).


About SIGGRAPH:
SIGGRAPH is the worlds largest yearly interactive computer graphics conference. For more information see: http://www.siggraph.org/about

Tags: art, commerce, education, network, simulation, social, virtual, world

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We plan to telecast into SL, network and facilities allowing.
Also plan to project SL onto the wall so they can participate.

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